MOS
light_uniforms.hpp
1 #pragma once
2 
3 #include <glad/glad.h>
4 
5 struct Light_uniforms {
6  GLint position;
7  GLint color;
8  GLint strength;
9  GLint view;
10  GLint projection;
11  GLint angle;
12  GLint direction;
13 };
Definition: light_uniforms.hpp:5