MOS
texture_targets.hpp
1 #pragma once
2 
3 #include <mos/core/container.hpp>
4 #include <mos/gfx/texture_target.hpp>
5 
6 namespace mos::gfx {
7 
9 using Texture_targets = Container<Texture_target>;
10 
11 } // namespace mos::gfx
Definition: assets.hpp:17