3 #include <glm/gtx/matrix_decompose.hpp> 4 #include <mos/gfx/model.hpp> 7 #include <mos/gpu/material.hpp> 8 #include <mos/gpu/mesh.hpp> 18 using Models = std::vector<mos::gpu::Model>;
35 glm::mat4 transform{0.0f};
41 auto centroid()
const -> glm::vec3;
44 auto radius()
const -> float;
46 auto position()
const -> glm::vec3;
Material material
Material.
Definition: model.hpp:32
Definition: array_buffers.hpp:5
Render geometry shapes with OpenGL.
Definition: renderer.hpp:40
Definition: material.hpp:7
Definition: material.hpp:10
Collection of properties for a renderable object.
Definition: model.hpp:24