Texture base.
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#include <texture.hpp>
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enum | Wrap { Repeat,
Clamp
} |
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enum | Filter { Linear,
Closest
} |
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using | TimePoint = std::chrono::time_point< std::chrono::system_clock, std::chrono::nanoseconds > |
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| Texture (const Filter &filter=Filter::Linear, const Wrap &wrap=Wrap::Repeat, bool generate_mipmaps=true) |
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auto | id () const -> int |
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bool | generate_mipmaps |
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Filter | filter |
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Wrap | wrap |
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TimePoint | modified |
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The documentation for this class was generated from the following file:
- /home/docs/checkouts/readthedocs.org/user_builds/mos/checkouts/latest/include/mos/gfx/texture.hpp