MOS
gamepad.hpp
1 #pragma once
2 
3 #include <glm/glm.hpp>
4 
5 namespace mos::io {
6 
7 struct [[deprecated("Use glfw or similar directly")]] Gamepad {
8  bool button_a = false;
9  bool button_b = false;
10  glm::vec2 left_axis = glm::vec2(0.0f);
11  glm::vec2 right_axis = glm::vec2(0.0f);
12 };
13 
14 } // namespace mos::io
Definition: gamepad.hpp:5