12 friend class Box_program;
18 Shader(
const std::string &source, GLuint type,
const std::string &name);
19 Shader(
const std::string &name, GLuint type);
Definition: compositing_program.hpp:7
Definition: blur_program.hpp:7
Definition: depth_program.hpp:7
Definition: bloom_program.hpp:7
Definition: array_buffers.hpp:5
Uniforms for the standard shader.
Definition: standard_program.hpp:10
Uniforms for the particle shader program.
Definition: cloud_program.hpp:10
Render geometry shapes with OpenGL.
Definition: renderer.hpp:40