MOS
mos::gfx::Assets Member List

This is the complete list of members for mos::gfx::Assets, including all inherited members.

Assets(std::string directory="assets/")mos::gfx::Assetsexplicit
Assets(const Assets &assets)=delete (defined in mos::gfx::Assets)mos::gfx::Assets
Assets(const Assets &&assets)=delete (defined in mos::gfx::Assets)mos::gfx::Assets
clear() -> voidmos::gfx::Assets
clear_unused() -> voidmos::gfx::Assets
directory() const -> std::stringmos::gfx::Assets
mesh(const std::string &path) -> Shared_meshmos::gfx::Assets
operator=(const Assets &assets)=delete (defined in mos::gfx::Assets)mos::gfx::Assets
operator=(const Assets &&assets)=delete (defined in mos::gfx::Assets)mos::gfx::Assets
texture(const std::string &path, bool color_data=true, bool mipmaps=true, const Texture_2D::Filter &filter=Texture_2D::Filter::Linear, const Texture_2D::Wrap &wrap=Texture_2D::Wrap::Repeat) -> Shared_texture_2Dmos::gfx::Assets
~Assets()=default (defined in mos::gfx::Assets)mos::gfx::Assets