MOS
mos::gfx::Camera Member List

This is the complete list of members for mos::gfx::Camera, including all inherited members.

aspect_ratio() const -> floatmos::gfx::Camera
Camera(const glm::vec3 &position=glm::vec3(0.0f), const glm::vec3 &center=glm::vec3(0.0f), const glm::mat4 &projection=glm::mat4(1.0f), const glm::vec3 &up=glm::vec3(0.0f, 0.0f, 1.0f)) (defined in mos::gfx::Camera)mos::gfx::Camera
center(const glm::vec3 &center, const glm::vec3 &up=glm::vec3(0.0f, 0.0f, 1.0f)) -> voidmos::gfx::Camera
direction() const -> glm::vec3mos::gfx::Camera
direction(const glm::vec3 &direction, const glm::vec3 &up=glm::vec3(0.0f, 0.0f, 1.0f)) -> voidmos::gfx::Camera
far_plane() const -> floatmos::gfx::Camera
field_of_view_horizontal() const -> floatmos::gfx::Camera
field_of_view_vertical() const -> floatmos::gfx::Camera
in_frustum(const glm::vec3 &point, float radius) const -> boolmos::gfx::Camera
load(const std::string &directory, const std::string &path, const glm::mat4 &parent_transform=glm::mat4(1.0f)) -> Camera (defined in mos::gfx::Camera)mos::gfx::Camerastatic
near_plane() const -> floatmos::gfx::Camera
Planes typedef (defined in mos::gfx::Camera)mos::gfx::Camera
position() const -> glm::vec3 (defined in mos::gfx::Camera)mos::gfx::Camera
position(const glm::vec3 &position, const glm::vec3 &up=glm::vec3(0.0f, 0.0f, 1.0f)) -> voidmos::gfx::Camera
projection() const -> glm::mat4mos::gfx::Camera
projection(const glm::mat4 &proj) -> voidmos::gfx::Camera
right() const -> glm::vec3 (defined in mos::gfx::Camera)mos::gfx::Camera
view() const -> glm::mat4mos::gfx::Camera
view(const glm::mat4 mat) -> voidmos::gfx::Camera